Saturday, August 30, 2008

Lostwinds Review


Yes it's finally time to explain what I think about this amazing little wonder!


In Lostwinds you take control of Toku, a young boy who is awakened in a cave by a wind spirit. But the winds spirit is your on screen curser.
As you progress you soon discover that Enril the wind spirit use wind to do all sorts of things like lifting Toku up high into the air, controlling fire, or even smashing enemies into the ground! Speaking of enemies there aren't too many in this game, as they will only serve a minor annoyance when tackling puzzles.

This game is all about puzzles and is designed incredibly well in that department. But in one department it's lacking in would have to be length. Since this game is only $15, you'd think there'd have to be a setback and that's where the setback is. I beat the game in 3 hours and I wasn't rushing.
But in order to mask the shortness of the game and make it slightly longer, every time you beat a level you would have to run all the way back into the village to speak to someone and then run all the way to back to enter a level. This isn't unnoticeable.

This game is designed very well. Especially in it's originality and controls. The Nunchuck controls Toku and the Wii Remote controls Enril.
To jump all you have to do is hold A and it will slow down time and let you draw a wind line to guide Toku up.
The action button is Z which is just odd for me.This game is beautiful, everything from it's lush colours to incredibly soothing soundtrack. Sure you can occasionally noticed a few jagged edges but overall it's great.

Overall this is a great little gem that is definitely worth the 1000 points. So what are you waiting for? GO GET IT!



Friday, August 22, 2008

The third hanabi festival

The third Hanabi Festival has started which means us PAL gamers get treated to games were never released here for just 100 more points.

The two main games that came with this festival are Super Mario Bros: Lost Levels (600 points) and Super Mario RPG (900 points).

The last Hanabi Festival was a couple of months ago.

Dojo Dishes out some records!

Smashbros.com has just updated by showing the fastest target smash times for all the characters, and can I say, some people go crazy with this game!

Seriously, someone cleared the first level in under four seconds!!!

Don't believe me? Go check it out:

http://www.smashbros.com/en_us/records/target_smash.html

Animal Crossing City Folk details

Yes the latest issue of the American Nintendo magazine, Nintendo Power has revealed some interesting facts about the new Animal Crossing game coming to Wii soon...


  • The game will feature DS to Wii connectivity, that will allow you to transfer your avatar from the DS version of the game to the Wii version.
  • You'll also be able to "take your travel data and download it to your DS." Whatever that means.
  • Holiday themed events will be returning.
  • You can take snapshots, put them to your SD card and put them on your computer, or send them to Wii friends!
  • Wiispeak won't be included with the game but will be sold separately for $30 (US) dollars.
The game is getting more exciting by the second! Here is an E3 trailer of the game:

Thursday, August 21, 2008

Why it's been slow


Well as you've probably guessed, it's been slow around here lately, but the honest reason for that is lack of gaming news, updates and releases. Another reason could be that I have purchased the Wiiware game 'Lostwinds'.

I have beaten the game very quickly and will be bringing you a review very soon as well as a surprise DS game that is surprisingly similar.

But you've probably also noticed the lack of AC weekly stories coming. Hopefully I can get back into the groove of things with that.

But on top of that, Blogger has had some changes which I might take advantage of for the blog.

So please stay tuned and you will hopefully see more posts next month.

Sunday, August 3, 2008

Still Playing? (Smash Bros edition)

Welcome to another edition of: Still Playing?!

So what are you guys still playing? Wait that's a silly question; it has to be Brawl, right?

Well I can see why you would be. the Smash Bros franchise always showed so much playability to be had. Since every game in the franchise contains just about anything Nintendo, this is especially present in Super Smash Bros: Brawl. Brawl steps it up in every single way to better it's predecessors. Not only in gameplay and presentation, but in content. From Trophies to stickers, it delivers.
But what about in the way you unlock these unlockables? Well stickers are very easy to gather but that's probably because their just pictures. Trophies aren't quite as easy. They don't just appear in a stage like a sticker. They must be earned. The best way to earn them is obviously the coin launcher, but you can also earn them in the Subspace Emissary, All Star Mode and Classic mode.
I almost have 400 stickers and 300 trophies. I browse through the trophies every now and then, but you'll have to do a lot of reading if you want to know everything about them.

But of course before you do any of that you should really unlock all the playable characters and stages. There are more than 30 characters and 40 stages.

I seriously doubt you would get bored of this game right now!

Friday, August 1, 2008

Sony Compliments Nintendo

Yes Sony has stopped to compliment Nintendo about what they are doing to increase gamings popularity to all audiences.
It might not be much, but it's enough to show Sony's appreciation for helping sales increase for all game developers. Now all we need is for Microsoft to say the same!

It’s a great success story. They’re (Nintendo) focused on easy to pick up games. With great game play. At one point, Nintendo decided in the last generation that they wanted mature audiences on the GameCube. That made it crowded. With the Wii, they then made the decision to focus on what they do best. That really helped separate the focus of the three platforms in this generation. (Nintendo’s success)…is helping the growth of this industry. I think Nintendo did well for themselves and they are bringing in new gamers to the industry for all of us.